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Zavier Sozeron
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Posted - 2004.12.07 16:40:00 -
[1]
I have been using blasters on my Thron for a while now for missions and pvp. However whenever I take on a Raven or Apoc either the Damage I do isnt enough or they slowly overcome my tank. My current Setup:
High Slots - 3 x Large Regulated Ions - 3 x Large Limited Ions - 2 x Named Nosferataus (24kms range) Med Slots - 1 x Named Web - 1 x MWD - 2 x 16% Cap rechargers
Low Slots - 1 x Large Inefficient Armour repairer( 660 HP per 13.5 sec cycle) - Named Thermal, Kinetic and Explosive Hardeners. - 1 x Tungsten Rolled Plates - 2 x Named Cap Fluxes (20% cap recharge,- 10% Sheild boost).
nb Uses 8 ogres My Tactics are to mwd to about 10kms web them and start firing and nossing. I can pretty much keep the guns and armour repairer going solid as well as the hardeners if they dont Nos me.If they make the proposed changes to Afterburners so they give a 200% speed boost then I would swap that for the MWD and mebbe put some neutrons on. Any tips on breaking Through the sheild and armour tanks of those smelly caldari and the cap horders of amarr would be fully appreciated.
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Zavier Sozeron
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Posted - 2004.12.07 16:40:00 -
[2]
I have been using blasters on my Thron for a while now for missions and pvp. However whenever I take on a Raven or Apoc either the Damage I do isnt enough or they slowly overcome my tank. My current Setup:
High Slots - 3 x Large Regulated Ions - 3 x Large Limited Ions - 2 x Named Nosferataus (24kms range) Med Slots - 1 x Named Web - 1 x MWD - 2 x 16% Cap rechargers
Low Slots - 1 x Large Inefficient Armour repairer( 660 HP per 13.5 sec cycle) - Named Thermal, Kinetic and Explosive Hardeners. - 1 x Tungsten Rolled Plates - 2 x Named Cap Fluxes (20% cap recharge,- 10% Sheild boost).
nb Uses 8 ogres My Tactics are to mwd to about 10kms web them and start firing and nossing. I can pretty much keep the guns and armour repairer going solid as well as the hardeners if they dont Nos me.If they make the proposed changes to Afterburners so they give a 200% speed boost then I would swap that for the MWD and mebbe put some neutrons on. Any tips on breaking Through the sheild and armour tanks of those smelly caldari and the cap horders of amarr would be fully appreciated.
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Zavier Sozeron
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Posted - 2004.12.07 16:45:00 -
[3]
2 Accoms and I cant fit jack. It's not an apoc ^^
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Zavier Sozeron
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Posted - 2004.12.07 16:45:00 -
[4]
2 Accoms and I cant fit jack. It's not an apoc ^^
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Zavier Sozeron
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Posted - 2004.12.07 16:52:00 -
[5]
Edited by: Zavier Sozeron on 07/12/2004 16:57:27 The thing is Cap isnt my problem, I can go on pretty much indefinitely with guns + armour repairer + nos. The real problem is punching through the tanks of other bs.
nb late post :)
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Zavier Sozeron
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Posted - 2004.12.07 16:52:00 -
[6]
Edited by: Zavier Sozeron on 07/12/2004 16:57:27 The thing is Cap isnt my problem, I can go on pretty much indefinitely with guns + armour repairer + nos. The real problem is punching through the tanks of other bs.
nb late post :)
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Zavier Sozeron
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Posted - 2004.12.07 20:53:00 -
[7]
I'll try the named electron fit. Sounds like more damage Time to "go beserk" 
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Zavier Sozeron
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Posted - 2004.12.07 20:53:00 -
[8]
I'll try the named electron fit. Sounds like more damage Time to "go beserk" 
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Zavier Sozeron
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Posted - 2004.12.11 22:53:00 -
[9]
Edited by: Zavier Sozeron on 11/12/2004 22:56:07 Thank you everyone for your replies. I would like to make a few points firstly: - I am Never changing to a Caldari BS even if it means i will consistantly loose every fight I take part in  - With 2 Nos I can run 1 armour rep + all guns forever.... - Although everyone knows the Mega needs a cap boost why has it never happened? Even caldari pilots are admiting it  - Blasters > Rails cos I'm a suicidal freak 
Any evaluation of these points would be welcomed with additional answers to the original question 
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Zavier Sozeron
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Posted - 2004.12.11 22:53:00 -
[10]
Edited by: Zavier Sozeron on 11/12/2004 22:56:07 Thank you everyone for your replies. I would like to make a few points firstly: - I am Never changing to a Caldari BS even if it means i will consistantly loose every fight I take part in  - With 2 Nos I can run 1 armour rep + all guns forever.... - Although everyone knows the Mega needs a cap boost why has it never happened? Even caldari pilots are admiting it  - Blasters > Rails cos I'm a suicidal freak 
Any evaluation of these points would be welcomed with additional answers to the original question 
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Zavier Sozeron
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Posted - 2005.01.10 13:43:00 -
[11]
Edited by: Zavier Sozeron on 10/01/2005 13:44:38 With the new Afterburner changes in place i thought this Topic needed a revival. After some testing and some attacks on gatecamps i found this setup to make most amarr and caldari bs end up running like babies. However I did have to start within 25 kms of the bs so it was a risky strategy.
Setup: High Slots : 5 x Anode Mega Electron Particle Cannon I, 2 x Modal Mega Neutron Particle Cannon, 1 x E500 prototype Energy Vampire
Med Slots: 1 x X5 prototype Webber, Warp Scrambler I, Large Elechtrochemical Cap booster loaded with 800's, 1 x 100mn afterburner II
Low SLots: 2 x Magnetic Stabilizer II, N-Type kinetic, thermal and explosive hardeners, 1 x Large armour repairer, Cap power relay.
With this setup i could tank the ravens missiles fairly effectively giving me the time to stick it to him with my blasters. The Amarr bs started missin at around 10kms so once I got under that it was only a matter of time. The cap booster allowed me to keep both armour rep and guns blazing constantly. The only real weakness of this setup is long multiple pvp ad i can only carry 10 x 800 boosters (4 loaded in cap booster 6 in hold). Otherwise for a 1 v 1 it is great.
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